Wednesday, May 4, 2011

Trinity retired, enters Hall of Fame

Trinity has just been retired. It's an honor to make it into that hallowed Hall, but it's a little sad at the same time. It marks a culmination of sorts, and therefore an end. It had a good run on that first Vault page and I'm glad place has been made for other mods.

Hall of Fame status is a great addition to all the positive feedback Trinity has garnered on and off the Vault. To this day, I'm proud of what we achieved and how the game we built resonated with players.

Thank you again to everyone who played Trinity and supported us along the way.

P.S. New edition is still forthcoming. I'm so swamped with work these days that time, energy and motivation has become hard to find. Instead of an Anniversary edition I might just make it an Hall of Fame edition. :)

P.P.S. Congratulations also to Amraphael whose Zork module also just made it in!

Thursday, February 17, 2011

Trinity One Year Anniversary – New Edition Coming Soon

As posted on the NWN2 forums:

One year ago today, the current version of Trinity was released. The mod occupied such a big part of my life over the two preceding years that I wanted somehow to mark that anniversary.

I’m proud that Trinity remains the highest rated complete NWN2 adventure set in the Forgotten Realms that is open to any class and race (Hey, it fits the niche! I’ll take it! ;) ).

Thank you to everyone that downloaded the mod and those that came back to leave feedback. And once again, because I could never say it enough, I’d like to thank all other modders and players that gave their support during production. And lastly, thank you to all the content makers whose creativity and talent helped make Trinity what it is, to the playtesters and, especially, to my two fellows in arms at the time, Daronas and Sirchet. All of you made building Trinity something memorable.

I’m currently testing the new edition and it should be ready soon. It will feature a new batch of fixes and tweaks in a consolidated download and, most importantly, fog of war!, thanks to the work of Lance Botelle.