Wednesday, March 18, 2009

Dragon Age: Friend or Foe?

I don’t know about you, but I am preoccupied with the impact of DA on NWN2 building and its community. The quality of its toolset will be determinant in that regard (of course, assuming DA itself has sound game mechanics – which I do expect it to have.)


Bioware has just started taking applications for Beta testers. So, in the hope of getting a chance to understand the TS’s potential better, I have applied.


Will you?

Sunday, March 15, 2009

Three quarter done

It feels like it's taken forever to get there, but I've finally reached the 75% completion mark for Trinity. Over 90% of all assets are now either done or underway.

What's left to do mostly is to finish up conversations, including those of the companions, journal entries, cutscenes and some encounters. Of course, after that is done, there's still going to be the inevitable debugging, polishing and balancing part.

In there, I don't count at all however an optional side-quest, which does fit into the story, but is mostly meant as a showcase for Ree's driders. I'll get started on that once the models are out. Hopefully that'll be before the rest of the mod is done. But that's still some ways off, which does give Ree some time to work his magic... ;)

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One thing that has been notched as completed recently is this, which I think is the coolest cloak in town. It was done by Daronas, who's been contributing a lot of custom content for Trinity. I just love glow maps.